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Maybe not as much as in Godot, but to be honest that other engine is going through a lot of evolution so instability and a feature explosion is to be expected.
Hacker News • HackerNews • Use case: Comparison game engine, noting its evolution and features
started development on a video game with a friend using the Godot engine.
Hacker News • HackerNews • Use case: Video game development
I actually ended up deciding on godot with gdscript and while I m not done yet, I m having a pretty dang good time.
Hacker News • HackerNews • Use case: Developing a cross-platform app for Android, iOS, and desktop using GDScript.
I m short on... Godot, and the like. That entire industry is going to be reinvented from scratch and look nothing like what exists today.
Hacker News • HackerNews • Use case: Game/3D content creation
People enjoy the simpler workflows of Godot as well as its more reasonable distribution size, somewhat more convenient 2D implementation, amongst other things, but its node-based structure where each object can only have one attached script is less flexible.
Hacker News • HackerNews • Use case: Game development, comparing its workflows and features to Unity
I don’t know, it’s tough for Godot, Blender, Black Magic, EPIC competitors that no one has heard of…
Hacker News • HackerNews • Use case: Game development (implied as a competitor in a tough market)
While Godot has a small file size, it’s Hello World memory usage is ~300MB, which I think is even more than a Hello World in Electron (perhaps fixable by removing features).
Hacker News • HackerNews • Use case: Evaluating for building desktop applications
use literally any other engine like Godot which has been recommended in this thread already.
Hacker News • HackerNews • Use case: Alternative game engine (recommended)
I Love Godot from my time tinkering with it but one of the reasons why Godot is so hopeful in future compared to other engines is imo the fact that they support many many platforms.
Hacker News • HackerNews • Use case: tinkering with the game engine and prototyping an Android GUI application
Games on itch.io, developing Parasite Attack 1984 for Steam. Siligong Valley game-dev organiser
Hacker News • HackerNews • Use case: Game development, including a project for Steam
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